On the Wired site, Clive Thompson has up an article that points out a sobering truth: [a href="vny!://www.wired.com/gaming/virtualworlds/commentary/games/2007/04/gamesfrontiers_0409"]gamers are getting older[/a]. Folks who grew up playing videogames like [em]Doom[/em] and [em]Quake[/em] are now facing parental decisions with their own kids regarding appropriate content.
Thompson cites well known gamer dads like Kotaku's Brian Crecente, discussing some of the approaches folks educated in gaming take with their own offspring: '"Everybody knows, as an adult, that the world is not always a nice place," Crecente told me. "But I don't want him to know that yet. I want him to have a childhood."
So he disallows games with "realistic" combat, like World War II titles, or Resistance: Fall of Man, but permits highly cartoony shooting, like Starfox on the Nintendo DS -- since he regards it as essentially as abstract as playing cops and robbers with your fingers as guns.'
Where do you think gamer parents should draw the line? How old is 'old enough' to start fragging?"